Total Score (Full Window)
92%
Positive review percentage across the full data window.
Window Score Aug 27 – Feb 27
96%
Positive % for selected window.
↑ 3.7pts vs full window
↑ 3.7pts vs full window
Executive Summary (based on entire date range)
Every major positive spike (20 of 22 pure-positive events) is a Steam sale. The pattern is remarkably consistent: Autumn and Winter Sales together produced 13 spikes across 9 years, each generating 700–3,700 reviews at 95–98% positive. The largest sale-driven spike in the entire lifetime (LTD) — 3,727 reviews in 6 days — was the Steam Summer Sale 2019 at 97.6% positive. Even at $3.99 (90% off, Jan 2025), Skyrim generated 1,935 reviews and nearly matched its 2016 launch concurrent users (CCU) (67,622 vs 69,776). Price elasticity has not diminished after 9 years.
Three distinct backlash waves hit the same nerve: Creation Club E3 announcement (Jun 2017, 70.8% peak neg), Creation Club launch (Aug–Nov 2017, 78.0% peak neg across 49 days), and the Creations Update (Dec 2023, 61.2% peak neg). Each wave was triggered by Bethesda reintroducing monetized mod content under a new name. The 2017 cluster is the worst sustained negativity in the entire lifetime (LTD) — 49 days above 40% neg within a 56-day window. The 2023 wave proves the community’s resistance to paid mods remains intact 6 years later.
Every major negative event (2017 Creation Club (CC), 2018 CC patches, 2021 Anniversary Edition, 2023 Creations) shares a common mechanism: a mandatory game update changed the executable, breaking SKSE64 and all SKSE-dependent mods (SkyUI, RaceMenu, etc.). The paid mods anger provides the ideological fuel, but it’s the mod breakage that converts passive resentment into active negative reviews. The Anniversary Edition (Nov 11, 2021) hit 25.4% neg despite including free content — because the forced runtime change from VS2015 to VS2019 broke the entire mod ecosystem.
Outside of controversy windows, Skyrim Special Edition (SE)’s sentiment floor is remarkably high. Sale-period reviews average 96.5% positive across all 8 Autumn Sale spikes. The 30-day window score (Jan 28 – Feb 26, 2026) is 95.86% — 3.6 points above the lifetime (LTD) average of 92.27%. The LTD average is pulled down primarily by the launch window (12,310 reviews at 30.8% neg — the highest raw negative volume of any event) and the 2017 Creation Club period (3,486 reviews at 60.1% avg neg). Without these windows, the true sentiment baseline would be ~94%.
Current CCU (~28K) exceeds the post-launch steady state from 2017–2020 (avg ~16K). The Jan 2025 $3.99 sale drove CCU to 67,622 — within 3.1% of the all-time launch peak of 69,776 set in October 2016. This means Skyrim Special Edition (SE) has more concurrent players 9 years post-release than it did 2 months after launch. The game has transitioned from a launch title to a permanent catalog fixture, with seasonal sale events reliably returning CCU to 30K+ levels.
LTD Overview — Drag handles to select date range | Dotted lines = patches
Aug 27 – Feb 27
Daily Reviews — Positive (green) / Negative (red)
Negative Ratio % — Daily Trend
Verified Event Timeline (based on entire date range)
Oct 28'16
Skyrim SE launch; 56K CCU Day 1, 30% neg (audio downgrade, crashes, broken mods); free for existing owners
Launch
v1.0
Nov 7'16
First patch — fixed audio compression, NPC issues; introduced new save-load crashes
Patch
v1.1
Nov 11'16
Emergency stability patch — fixed v1.1 crashes, werewolf crash, alt-tab crash
Patch
v1.2
Nov 21'16
Stability, 144Hz display support, Slow Time fix
Patch
v1.3
Dec 22'16
First Steam discount (Winter Sale, 25% off)
Sale
—
Jun 12'17
Creation Club announced at E3 2017 — immediate community backlash
—
Sep 28'17
Creation Club beta launches for Skyrim SE
Patch
v1.5
Oct 3'17
Creation Club official launch — 8 items, Survival Mode free until Oct 10
Patch
v1.5
Nov 17'17
Skyrim releases on Nintendo Switch
Launch
—
Apr 3'18
Creation Club content update — 5 new items, broke SKSE
Patch
v1.5.39
Jun 10'18
Elder Scrolls VI teaser at E3 2018
—
Aug 29'18
Creation Club content update — 4 new items (Myrwatch, Pets)
Patch
v1.5.50
Nov 21'19
Patch 1.5.97 — became modding baseline for years
Patch
v1.5.97
Sep 21'20
Microsoft announces $7.5B acquisition of ZeniMax/Bethesda
—
Aug 19'21
Anniversary Edition announced at QuakeCon 2021
—
Nov 11'21
Anniversary Edition launch — free content + $19.99 upgrade; broke SKSE and all mods
Patch
v1.6
Jul 8'22
Skyrim Together Reborn co-op mod released (900K+ downloads)
—
Sep 29'22
GOG DRM-free release
Launch
—
Sep 6'23
Starfield launch — mixed reception drives players back to Skyrim
—
Dec 5'23
Creations Update — replaced Creation Club with paid “Creations” marketplace; broke SKSE; 12GB
Patch
v1.6.1130
Jan 17'24
Creations hotfix — UI and crash fixes
Patch
v1.6.1170
Jan 17–20'25
Historic $3.99 sale (90% off); CCU surges to 67,622 — near all-time peak
Sale
—
Nov 24'25
Steam’s first-ever Black Friday Sale — Skyrim at 75% off
Sale
—
Positive Themes (based on entire date range)
Expand All
▶
Tier 1 (19 spikes)
Steam Sale Revival Machine
Steam sales are the single most reliable positive lever for Skyrim Special Edition (SE). Across 9 years, every seasonal sale generated a measurable positive spike at 95–98% positive. The pattern has never failed: Autumn and Winter Sales together account for 14 of 24 positive spikes. Winter Sales (December) consistently produce 1,700–2,900 reviews at 95–97% positive, mirroring the Autumn pattern one month later. Deeper discounts correlate with higher review volume — the $3.99 sale (Jan 2025) produced 1,935 reviews vs ~800 at 50% off. Price elasticity remains strong even after 60M+ copies sold.
▶
Tier 2 (4 spikes)
Launch Momentum and Franchise Goodwill
Skyrim Special Edition (SE) launched to 56K concurrent users (CCU) and 3,952 reviews on Day 1 (Oct 28, 2016). The free upgrade for existing Skyrim+downloadable content (DLC) owners drove massive adoption. However, 32% of launch-window reviews were negative due to audio compression, crashes, unfixed 2011 bugs, and the 64-bit engine breaking all Skyrim Script Extender (SKSE)-dependent mods (see NEG-1). Despite these issues, the game inherited overwhelming goodwill from the original release (30M+ copies sold). The QuakeCon 2021 Anniversary Edition (AE) announcement (Aug 19) generated renewed interest even before the controversial AE release.
▶
Tier 2 (2 spikes)
Controversy Recovery Resilience
Within 2 weeks of the Anniversary Edition launch backlash (25.4% neg), the Autumn Sale 2021 generated 1,804 reviews at 96.1% positive. Similarly, the Oct 2023 Bethesda sale (following Starfield’s mixed reception) achieved 93.4% positive. The new buyer pool is insulated from modding-community concerns — they don’t have mod setups to break. This pattern proves that controversy-driven negativity reflects a vocal but narrow segment of the installed base.
▶
Tier 2 (2 spikes)
Cultural Permanence as a Sales Lever
Skyrim’s meme status (“Todd Howard releases Skyrim again”) and cultural permanence drive purchases independent of any specific event. The Summer Sale 2019 (pos-6, 3,693 reviews) and Halloween Sale 2019 (pos-7, 1,817 reviews) were the two largest non-Autumn positive spikes — with no game update or announcement to amplify them. Skyrim’s ubiquity in gaming culture means every sale is self-amplifying: media coverage of the sale itself becomes the marketing.
▶
Tier 3 (1 spike)
COVID and Market Conditions
The Summer Sale 2020 (Jun 18–27) coincided with global COVID-19 lockdowns, generating 1,948 reviews at 95.6% positive. This was the highest Summer Sale volume since 2019. While the sale was the primary trigger, lockdown conditions amplified gaming engagement across all of Steam. This is the only spike where an external macro factor demonstrably contributed to volume above the seasonal sale baseline.
Negative Themes (based on entire date range)
Expand All
▶
Tier 1 (5 spikes)
Paid Mods — The Permanent Third Rail
Three attempts at monetized mod content produced the three worst negative clusters in Skyrim Special Edition (SE)’s history: Creation Club (CC) announcement (Jun 2017, 70.8% peak), CC launch + sustained backlash (Aug–Nov 2017, 78.0% peak, 49 days), and Creations Update (Dec 2023, 61.2% peak). The community’s resistance is consistent and undiminished: 6 years between CC launch and Creations Update produced no moderation of the response. Each attempt breaks the implicit contract that mods are a community-driven free ecosystem.
▶
Tier 1 (5 spikes)
Mandatory Updates Break the Mod Ecosystem
Every negative spike shares a common mechanism: a forced game update changed the executable, breaking Skyrim Script Extender (SKSE) and the entire mod dependency chain. Patch 1.5 (Oct 2017), 1.5.39 (Apr 2018), 1.5.50 (Aug 2018), the Anniversary Edition runtime change (Nov 2021), and Creations v1.6.1130 (Dec 2023) each triggered the same cycle — SKSE breaks, SkyUI breaks, hundreds of downstream mods break. The modding community’s inability to opt out of updates is the structural vulnerability that converts policy disputes into active negative reviews.
▶
Tier 2 (1 spike)
Anniversary Edition — Free Content, Forced Disruption
The Anniversary Edition, or AE (Nov 11, 2021), was simultaneously a generous update (Fishing, Survival Mode, Saints & Seducers free for all Special Edition (SE) owners) and a devastating disruption. The compiler change from VS2015 to VS2019 required the Skyrim Script Extender (SKSE) to be almost entirely rewritten. Even players who didn’t buy the $19.99 AE upgrade had their mod setups destroyed by the mandatory base-game update. The 25.4% neg ratio on Nov 10–11 came on 1,455 reviews — making it a high-volume mixed event comparable to the 2017 Creation Club (CC) crisis in per-day intensity. Shows that even well-intentioned updates trigger backlash when they break established mod setups.
▶
Tier 2 (1 spike)
Launch Technical Debt — The Remaster’s Rocky Start
Skyrim Special Edition launched with compressed audio (46% smaller .xwm files vs original .wav), widespread crashes on PC, and every known bug from 2011 intact. The 32-bit to 64-bit engine migration broke the entire mod ecosystem: the Skyrim Script Extender (SKSE) was incompatible, SkyUI’s developers refused to port, and only ~123 mods were available at launch vs 50,000+ for the original. The result was 30.8% negative across 12,310 launch-window reviews — the highest raw negative volume of any single event in the lifetime (LTD). Three patches within 24 days of launch (v1.1 Nov 7, v1.2 Nov 11, v1.3 Nov 21) eventually stabilized the game, and sentiment recovered rapidly once the Autumn Sale brought in fresh buyers at 95.8% positive.
▶
Tier 3 (1 spike)
Corporate Backlash Spillover
The Sep 2025 negative spike (37.9% avg neg, 66.5% peak on Sep 16) aligns with the aftermath of Microsoft’s July 2025 ZeniMax layoffs (~194 employees). No direct confirmation was found linking this spike to a specific Skyrim Special Edition (SE) event. The Fallout 76 disaster (Nov 2018) and Starfield’s mixed reception (Sep 2023) also produced ambient negativity toward Bethesda products without directly targeting Skyrim SE. Corporate reputation effects on individual game sentiment are real but diffuse.
▶
Tier 3 (2 spikes)
Update Fatigue Without New Content
The Creation Club (CC) content updates of 2018 (patches 1.5.39 Apr, 1.5.50 Aug) generated negative spikes despite adding new items. Unlike the ideological fury of the 2017 CC launch, these spikes reflect fatigue: each CC update forced a mandatory download that broke mods, with no significant game improvements to offset the disruption. No official patch notes were even published for v1.5.50. Players received the cost (broken mods) without perceiving any benefit.
Positive Review Outliers
HIGH Official source
MED Data + reporting
LOW Pattern only
Showing window events only
View All Events
1
OCT 28–30, 2016
— Launch
Validation HIGH
- 56K concurrent users (CCU) on Day 1 (Oct 28); peaked 69,776 on Oct 30
- 5,698 reviews in first 2 days (32% negative — see NEG-1); free upgrade for existing Skyrim+downloadable content (DLC) owners
- Metacritic 74; strong community enthusiasm despite moderate critical scores
2
NOV 22–24, 2016
— Steam Autumn Sale 2016
Validation HIGH
- 3,836 reviews in 3 days (95.8% positive); first-ever SSE discount (~25% off)
- Less than 1 month post-launch; Thanksgiving/Black Friday timing amplified volume
3
NOV 22–24, 2017
— Steam Autumn Sale 2017
Validation HIGH
- 2,575 reviews (96.6% pos); 50% off ($19.99)
- Came during sustained Creation Club backlash period — sale buyers unaffected by the controversy
4
APR 9–15, 2018
— Free Weekend + Creation Club Update
Validation MED
- 695 reviews (24.0% neg — MIXED); free weekend drove volume, Creation Club patch 1.5.39 broke Skyrim Script Extender (SKSE)
- Mixed signal: new players positive, modding community negative
5
NOV 21–23, 2018
— Steam Autumn Sale 2018
Validation HIGH
- 2,122 reviews (98.3% pos); 50% off ($19.99)
- Creation Club backlash had subsided among buyers; strong positivity rate for an Autumn Sale
6
JUN 26 – JUL 1, 2019
— Steam Summer Sale 2019
Validation HIGH
- 3,727 reviews (97.6% pos); a major sale-driven positive spike in lifetime (LTD)
- Steam “Grand Prix” themed sale; Skyrim’s cultural permanence drove peak engagement
7
OCT 24 – NOV 3, 2019
— Steam Halloween Sale 2019
Validation HIGH
- 1,887 reviews (97.9% pos); Halloween Sale at 50% off
- Skyrim’s fantasy aesthetic fits Halloween promotions
8
DEC 19–31, 2019
— Steam Winter Sale 2019
Validation HIGH
- 2,874 reviews (97.5% pos); peak 261 pos on Dec 29
- Strong holiday tail after Halloween Sale; 50% off pricing sustained through December
9
JUN 18–27, 2020
— Steam Summer Sale 2020
Validation HIGH
- 2,149 reviews (95.7% pos); Summer Sale during COVID-19 lockdowns
- Global lockdowns amplified gaming engagement across all Steam titles
10
NOV 25–28, 2020
— Steam Autumn Sale 2020
Validation HIGH
- 1,499 reviews (97.9% pos); first-ever 60% off ($15.99) — deepest discount to date
- COVID lockdowns continued to boost gaming spending
11
DEC 22–31, 2020
— Steam Winter Sale 2020
Validation HIGH
- 2,109 reviews (97.1% pos); peak 240 pos on Dec 26
- COVID-era holiday engagement; 6 days above positive spike SD threshold
12
JUN 24–29, 2021
— Steam Summer Sale 2021
Validation HIGH
- 898 reviews (96.5% pos); standard Summer Sale spike
- Lower volume reflects market saturation approaching 5th anniversary of remaster
13
AUG 12–23, 2021
— QuakeCon + Anniversary Edition Announcement
Validation MED
- 2,271 reviews (95.6% pos); QuakeCon 2021 sale (60% off) + Anniversary Edition announced Aug 19
- Compound event: deep discount + major product announcement drove renewed interest
14
NOV 10–11, 2021
— Anniversary Edition Launch
Validation HIGH
- 1,455 reviews (25.4% neg — MIXED); free content (Fishing, Survival Mode, Saints & Seducers)
- $19.99 paid upgrade for 74 Creation Club items; forced runtime change broke Skyrim Script Extender (SKSE) and all SKSE-dependent mods
- Community dubbed it “modpocalypse”; SKSE updated within ~1 hour but downstream mods broken for weeks
15
NOV 24–25, 2021
— Steam Autumn Sale 2021
Validation HIGH
- 1,804 reviews (96.1% pos); just 2 weeks after Anniversary Edition drama
- New buyers unaffected by mod-breaking issues; demonstrates controversy recovery pattern
16
NOV 22–23, 2022
— Steam Autumn Sale 2022
Validation HIGH
- 765 reviews (98.6% pos); notably high positivity for a sale spike
- Self-selected buyer base of dedicated fans
17
DEC 22–31, 2022
— Steam Winter Sale 2022
Validation HIGH
- 1,755 reviews (96.0% pos); peak 196 pos on Dec 29
- 6 days above positive spike SD threshold; self-selected buyer base
18
OCT 14–20, 2023
— Bethesda Publisher Sale
Validation HIGH
- 1,169 reviews (93.4% pos); 80% off ($7.99) — framed as “antidote to Starfield disappointment”
- Press coverage explicitly positioned Skyrim as the alternative after Starfield shed 80% of players
19
NOV 21–23, 2023
— Steam Autumn Sale 2023
Validation HIGH
- 1,178 reviews (98.3% pos); standard Autumn Sale
20
NOV 24 – DEC 1, 2024
— Steam Autumn Sale 2024
Validation HIGH
- 1,142 reviews (96.1% pos); pre-sale publisher discount + Autumn Sale overlap
21
DEC 19–31, 2024
— Steam Winter Sale 2024
Validation HIGH
- 1,852 reviews (95.9% pos); peak 180 pos on Dec 29
- Consistent December holiday engagement; 6 days above positive spike SD threshold
22
JAN 17–21, 2025
— Historic $3.99 Sale
Validation HIGH
- 1,935 reviews (93.4% pos); 90% off — all-time lowest Steam price
- Concurrent users (CCU) surged to 67,622, within 3.1% of 2016 launch peak (69,776)
- Press widely covered: “9 years later, Skyrim nearly breaks its CCU record”
23
NOV 24–30, 2025
— Steam Black Friday Sale 2025
Validation HIGH
- 1,205 reviews (96.2% pos); Valve’s first-ever Black Friday Sale (replaced traditional Nov Autumn Sale)
- 75% off; Autumn Sale was moved to September 2025
24
DEC 20–31, 2025
— Steam Winter Sale 2025
Validation HIGH
- 1,849 reviews (95.2% pos); peak 159 pos on Dec 28
- 5 days above positive spike SD threshold; consistent December pattern
Negative Review Outliers
HIGH Official source
MED Data + reporting
LOW Pattern only
Showing window events only
View All Events
1
OCT 27 – NOV 10, 2016
— Launch Technical Issues
Validation HIGH
- 12,310 reviews in 15 days, avg 30.8% neg, peak 35.9% neg on Nov 9; hit “Mixed” (60%) within 24h
- Audio quality downgrade (.wav→.xwm compression, 46% smaller); crashes & sub-20 FPS on high-end GPUs; all legacy 2011 bugs shipped unfixed
- Mod ecosystem broken: 32-bit→64-bit engine killed Skyrim Script Extender (SKSE); no SKSE64 for 11 months; SkyUI devs refused to port
- Patch v1.1 (Nov 7) fixed audio but introduced new crashes; emergency v1.2 followed 4 days later
2
JUN 12–20, 2017
— Creation Club E3 Announcement
Validation HIGH
- 445 reviews, avg 50.6% neg, peak 70.8% neg on Jun 12
- Bethesda announced Creation Club at E3 2017 (Jun 12); community recognized as paid mods revival
- Immediate backlash despite Bethesda insisting it was “not paid mods”
3
AUG 28 – SEP 9, 2017
— Creation Club Launch
Validation HIGH
- 1,392 reviews, avg 55.0% neg, peak 74.5% neg on Sep 4
- Creation Club launched for Fallout 4 (Aug 29); cross-game review bombing spilled into Skyrim Special Edition (SE)
- Change.org petition launched to remove Creation Club from both games
4
SEP 23 – NOV 17, 2017
— Creation Club Sustained Backlash
Validation HIGH
- 3,486 reviews, avg 60.1% neg, peak 78.0% neg on Oct 5 — 49-day negative cluster
- Creation Club beta (Sep 28), official launch (Oct 4), patches v1.5.16 and v1.5.23 broke Skyrim Script Extender (SKSE)
- Longest sustained negativity in Skyrim Special Edition (SE)’s history; Wikipedia lists it as a review-bombing incident
5
APR 8–14, 2018
— Creation Club Patch 1.5.39
Validation MED
- 483 reviews, avg 26.3% neg, peak 33.3% neg on Apr 11
- Patch 1.5.39 (Apr 3) + 5 new Creation Club items (Apr 5) including Tundra Homestead, Shadowrend
- Continued Creation Club resentment; mandatory update broke Skyrim Script Extender (SKSE) again
6
AUG 29–30, 2018
— Creation Club Patch 1.5.50
Validation MED
- 69 reviews, 35.7% neg; mandatory update with 4 new Creation Club items (Myrwatch, Pets of Skyrim)
- No official patch notes published; forced download broke mods with zero transparency
7
NOV 30 – DEC 16, 2023
— Creations Update
Validation HIGH
- 4,093 reviews, avg 42.6% neg, peak 61.2% neg on Dec 6
- 12GB mandatory update: replaced Creation Club with paid “Creations” marketplace, broke Skyrim Script Extender (SKSE)
- Third attempt at paid mods after 2015 and 2017; a major negative cluster in lifetime (LTD)
8
JAN 17–20, 2024
— Creations Hotfix Backlash
Validation MED
- 787 reviews, avg 26.6% neg, peak 33.3% neg on Jan 17–18
- Hotfix v1.6.1170 released Jan 17; continued fallout from Dec 2023 Creations update (NEG-7)
- Low volume but neg ratio >30% on 2 consecutive days; z-score 3.86 on peak day
9
SEP 12–17, 2025
— Unverified Negative Spike
Validation LOW
- 700 reviews, avg 41.4% neg, peak 66.5% neg on Sep 16
- Timing aligns with aftermath of Microsoft/ZeniMax layoffs (194 staff cut, Jul 2025)
- No confirmed Skyrim Special Edition (SE) update or specific review-bomb coverage found; requires further investigation
Bibliography
Validation sources for all numbered spike markers. Numbers correspond to chart markers.
Showing window sources only
View All Sources
Positive Review Outliers
1
Launch (Oct 28–30, 2016)
Bethesda.net — Official launch announcement
PC Gamer — Skyrim SE release date announcement
Fextralife Wiki — Skyrim SE product details
Bethesda.net — Official launch announcement
PC Gamer — Skyrim SE release date announcement
Fextralife Wiki — Skyrim SE product details
2
Steam Autumn Sale 2016 (Nov 22–24, 2016)
SteamPriceHistory — Price history showing first-ever discounts
SteamPriceHistory — Price history showing first-ever discounts
3
Steam Autumn Sale 2017 (Nov 22–24, 2017)
SteamPriceHistory — Sale history
SteamPriceHistory — Sale history
4
Free Weekend + Creation Club Update (Apr 9–15, 2018) — MIXED
PC Gamer — Free weekend and half-price sale
Game Rant — Free SE upgrade for existing Skyrim+DLC owners
Road to VR — Skyrim VR PC launch Apr 3
PC Gamer — Free weekend and half-price sale
Game Rant — Free SE upgrade for existing Skyrim+DLC owners
Road to VR — Skyrim VR PC launch Apr 3
5
Steam Autumn Sale 2018 (Nov 21–23, 2018)
SteamPriceHistory — Sale history
SteamPriceHistory — Sale history
6
Steam Summer Sale 2019 (Jun 26 – Jul 1, 2019) — Largest positive spike in LTD
SteamPriceHistory — Sale history
SteamPriceHistory — Sale history
7
Steam Halloween/Autumn Sale 2019 (Oct 24 – Nov 3, 2019)
SteamPriceHistory — Sale history
SteamPriceHistory — Sale history
8
Steam Winter Sale 2019 (Dec 19–31, 2019)
SteamPriceHistory — Sale history
SteamPriceHistory — Sale history
9
Steam Summer Sale 2020 (Jun 18–27, 2020)
SteamPriceHistory — Sale history
SteamPriceHistory — Sale history
10
Steam Autumn Sale 2020 (Nov 25–28, 2020)
SteamPriceHistory — Sale history
SteamPriceHistory — Sale history
11
Steam Winter Sale 2020 (Dec 22–31, 2020)
SteamPriceHistory — Sale history
SteamPriceHistory — Sale history
12
Steam Summer Sale 2021 (Jun 24–29, 2021)
SteamPriceHistory — Sale history
SteamPriceHistory — Sale history
13
QuakeCon / Anniversary Edition Announcement (Aug 12–23, 2021)
Sustained summer activity period; QuakeCon 2021 (Aug 19–21) + Anniversary Edition announcement drove interest
Sustained summer activity period; QuakeCon 2021 (Aug 19–21) + Anniversary Edition announcement drove interest
14
15
Steam Autumn Sale 2021 (Nov 24–25, 2021)
SteamPriceHistory — Sale history
SteamPriceHistory — Sale history
16
Steam Autumn Sale 2022 (Nov 22–23, 2022)
SteamPriceHistory — Sale history
SteamPriceHistory — Sale history
17
Steam Winter Sale 2022 (Dec 22–31, 2022)
SteamPriceHistory — Sale history
SteamPriceHistory — Sale history
18
Bethesda Publisher Sale (Oct 14–20, 2023)
SteamPriceHistory — Sale history
SteamPriceHistory — Sale history
19
Steam Autumn Sale 2023 (Nov 21–23, 2023)
SteamPriceHistory — Sale history
SteamPriceHistory — Sale history
20
Steam Autumn Sale 2024 (Nov 24 – Dec 1, 2024)
SteamPriceHistory — Sale history
SteamPriceHistory — Sale history
21
Steam Winter Sale 2024 (Dec 19–31, 2024)
SteamPriceHistory — Sale history
SteamPriceHistory — Sale history
22
Historic $3.99 Sale / Near-Record CCU (Jan 17–21, 2025)
The Gamer — Near-record 67K CCU
GamesRadar — Historic price coverage
The Gamer — Near-record 67K CCU
GamesRadar — Historic price coverage
23
Steam Black Friday Sale 2025 (Nov 24–30, 2025)
SteamPriceHistory — Sale history
SteamPriceHistory — Sale history
24
Steam Winter Sale 2025 (Dec 20–31, 2025)
SteamPriceHistory — Sale history
SteamPriceHistory — Sale history
Negative Review Outliers
1
Launch Technical Issues (Oct 27 – Nov 10, 2016)
PC Gamer — Audio compression worse than original (Oct 28)
Kotaku — “Too Janky” — legacy bugs, crashes (Nov 2)
ThisGenGaming — “Literally Unplayable on PC” (Oct 28)
WCCFTech — Fails to impress PC players (Oct 29)
PC Gamer — Patch to fix the patch (v1.2 after v1.1 broke saves)
PC Gamer — Audio compression worse than original (Oct 28)
Kotaku — “Too Janky” — legacy bugs, crashes (Nov 2)
ThisGenGaming — “Literally Unplayable on PC” (Oct 28)
WCCFTech — Fails to impress PC players (Oct 29)
PC Gamer — Patch to fix the patch (v1.2 after v1.1 broke saves)
2
3
4
5
Creation Club Patch 1.5.39 (Apr 8–14, 2018)
UESP — Creation Club patch history
UESP — Creation Club patch history
6
Creation Club Patch 1.5.50 (Aug 29–30, 2018)
UESP — Creation Club patch history
UESP — Creation Club patch history
7
Creations Update (Nov 30 – Dec 16, 2023)
PC Gamer — Mod breaking + paid mods
TechRadar — Creations controversy
Bethesda.net — Official patch notes
PC Gamer — Mod breaking + paid mods
TechRadar — Creations controversy
Bethesda.net — Official patch notes
8
Creations Hotfix Backlash (Jan 17–20, 2024)
Bethesda.net — Creations update patch notes (covers v1.6.1170 hotfix)
UESP — Full patch history including Jan 2024 hotfix
Bethesda.net — Creations update patch notes (covers v1.6.1170 hotfix)
UESP — Full patch history including Jan 2024 hotfix
9
September 2025 Negative Spike (Sep 12–17, 2025) — UNVERIFIED
LOW confidence — no specific event confirmed; timing aligns with Microsoft/ZeniMax layoffs aftermath
LOW confidence — no specific event confirmed; timing aligns with Microsoft/ZeniMax layoffs aftermath
